And we are on a roll. The new build out this week has loads of new features and some bug fixes. Sadly not that dreaded Google phone bug which we have escalated with Unity support as well as spending significant time on this week.

Bugs

We’ve fixed:

  • iOS game result screen kept freezing (especially after losing - like extra punishment!)
  • Ranking wasn’t changing when your xp was counted
  • A visual glitch with the seam in the Spellbook
  • iOS rewards screen button disappeared after season end
  • The old background sometimes reappearing in the main menu

New Stuff

And we’ve added in all this goodness:

  • New animations for coin spending, gold and XP changes and ranking changes  
  • Another round of card balancing

New opponents (see our blog post about them):

  • Golem
  • Herne
  • Joy Champ
  • Fear Champ
  • Mad General
  • Wise Master

New Cards

  • Dissipate
  • Spell-O-Break Bomb
  • Peacemaker
  • Call to Arms
  • Grenades
  • Zulfi Scimitar

New card effects (here’s a run down of the mechanics)

  • Dispel
  • Charm
  • Equipping weapon/armor with a spell
  • Grenades
  • Status Effect (applied to Weapon)

We also got BIG changes to the Duel UI coming in the pipeline - particularly to the way we communicate your heart rate data and it's effect on the game. Watch this space!

Enjoy Beta testers.